High-Fidelity Simulation of Modern Building Heritage
Current methods in digitising building heritage mainly concentrate on large-scale features such as interiors, façades, or complete buildings. However, the unique challenge of modern building heritage lies in capturing small-scale elements like window frames or door handles. These industrially produced components, with their sharp geometry, texture-poor and reflective surfaces, present a difficulty in their 3D digitisation that is not found in other types of material culture, such as those associated with archaeology and ancient building heritage. Therefore, a structured workflow is beneficial and necessary for the digital replication and analysis of these objects for preservation and conservation interventions.
This research aims to develop a virtual investigation methodology by creating high-fidelity digital replicas to accurately simulate the appearance of these challenging objects - with particular attention to window frames - through computer graphics. A key aspect of this research is the rigorous assessment of the accuracy and reliability of these simulations compared to their physical counterparts and their interpretations. Additionally, the study will explore the level of realism needed for effective simulations in modern building heritage conservation.
Tuna Çapar, M.Sc. (Computer Graphics), Hacettepe University
since 2024
This research will be carried out in collaboration with the Department of Visualisation at WMG, University of Warwick, under the supervision of Prof. Alan Chalmers and Dr. Thomas Bashford-Rogers.